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140+ Low-poly 3D models in a cooking theme!

These are available early for supporters here : patreon.com/posts/restaurant-b

Will be released in 2 weeks time on itch, for free (CC0) licensed :)

#gameassets #gamedev #godot

download progress bars be like 

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I wish more people remembered that it's possible for multiple parties in a dispute to be in the wrong.

“Wie het systeem precies gebruikte, wat eruit werd gehaald en naar wie deze informatie werd gestuurd, werd niet bijgehouden. Medewerkers konden opgevraagde informatie zonder controle exporteren naar Excel-sheets en meenemen op eigen schijven of usb-sticks.”
nrc.nl/nieuws/2023/09/14/exter

Some of you all have never read about cointelpro and it shows.

Snitchjacketing, fashjacketing, badjacketing, agent provocateur, character assassination - some of the terms you may want to start googling.

A heuristic: if someone conflates "what capitalism is" and "what trade/economics are", then they probably do not understand capitalism well enough to be speaking authoritatively about it, regardless of whether they think it is good or bad

how it started: "string theory is this and that"

how is it going: "why capitalism is good"

like how did we even get here
did she become a grifter

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Like, I find it hard to explain, but they've somehow managed to make the UI feel more cluttered despite containing about the same amount of stuff that was there before

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Well. I was hoping that Thunderbird would get a redesign one day, and it did, but... I don't think this new design is very good :|

sabine hosselfender is the prime example of why people who are experts in one field should not delude themselves with thinking it automatically grants them knowledge in other areas, especially if they barely know anything about them

@mekkaokereke there’s seriously a massive bloc of trans folks who came straight out of 4chan, and many of them didn’t bother shedding the horribleness in the process

Once again thinking about the concept of lateral violence

kinda subposty, on the use of proprietary tools 

I honestly have substantially less sympathy for folks who get shafted for corporate decisions, like Unity's, when the disaster scenarios they're describing are already just like, par for the course for folks like me

a lot of the stuff I make is incredibly slow to make because I don't use all the proprietary tools. yeah, it feels awful. but the solution isn't to crawl back to companies and ask them to take back their actions, but to sit down and realise where we are and why companies are the issue

like, my life would be a lot simpler if I just paid AWS to host a billion services and chain them together myself, or if I got loads of fancy editing software to make videos, or used proprietary game engines and other tools

but I don't. not only do I not have the starting cash to invest in that nonsense, but the fact that it prevents so many people from using what I've made (because I need to charge big bucks to afford it) is also a non-starter

like, sure, I have made a lot of money (most of which has gone into rent or food or other necessities) by working with these tools for companies. yes, it feels easier. no, I do not want it.

the solution is solidarity, not crawling back to companies and asking for their support instead

statistical fallacies in capitalism 

one thing that gets thrown out a lot in discussions of packages getting lost, food never being delivered, etc. is this idea that these kinds of errors are just associated with the scale of businesses nowadays

and, I actively reject this notion. sure, if there's a static probability of failure, increasing the number of chances for failure will increase the amount of failures you encounter

but like, that's not what we see. let me maybe give you an example.

imagine the simple scenario of delivering mail. we have been delivering mail for decades, and while it's not impossible for things to get lost in the mail, nowadays, it's rather rare for a letter or document to get lost in the post. however, it's extremely common for a package or food delivery to get lost. why?

it's not that error is inevitable at scale. it's that greedy executives, at a certain scale, like skipping all the necessary parts that make things actually reliable. if we hired enough people to deliver food instead of rushing a fleet of underpaid, gig-economy workers, people would actually spend the time to make sure that everything is done properly

instead, companies expect a large number of things to go wrong and take an enormous cut out of the money sloshing around to ensure that they're still on top despite wasting so many resources and people's time. Amazon offers painless returns not because they're so kind, but because they pay their workers so little and mistakes are so common that people would actually stop buying from them if they just told people to fuck off.

it's not scale that's the problem. it's greed

I keep seeing people saying they are happy to use AI text generators as sources of factual information, because they're confident that when the thing generates an inaccurate answer they'll easily spot it.

Speaking from my experience of 20+ years of professional fact-checking: the errors you can spot easily are not the ones you need to worry about.

Unity: We need more funding for engine development, therefore we will unilaterally increase fees and start charging per installation, or you can be exempt from that if you lock yourself into our advertising platform, and it's not like you can really switch to a competitor anyway

Godot: We need more funding for engine development, therefore we will cut out the donation processing middleman so that we get to keep more of your contribution, and do an additional funding drive for those who can afford it, but don't worry if you can't contribute!

I don't know, but if I were a game developer, I'd certainly be developing some Opinions around engine choices and sustainability right about now

i dont even understand how they think this is going to work? it's designed for exactly one revenue model.

how do devs engage with all you can eat services like netflix or humble bundle?

how does unity track installs on tracker-less services like apple arcade or every console?

i knew unity didn't understand how games are developed, i didn't realize they also don't know how they're sold

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