@marlies It has definitely made me reconsider the trustworthiness of a number of Youtubers.
Last year at least half of Iceland's workforce worked 32 hours per week with no reduction in pay. Iceland's economy expanded by 5%, a growth rate second only to that of Malta among rich European economies.
https://www.cnn.com/2024/10/25/business/iceland-shorter-working-week-economy/index.html
Found a neat generative thing (and it's not LLM shit!): https://23.itch.io/palladio
@serapath And to make this explicit: "it'll probably be fine because of how open-source is supposed to work" just isn't good enough. That's why I asked explicitly for *anti-capitalist* tech. Which Dat isn't.
@serapath (By the way, IPFS failed the same sniff test in the same way years before they started doing sketchy blockchain and commercial shit)
@serapath Like I said, I'm not interested in arguing this. I already know what all the arguments are, because I've had this exact discussion with these exact arguments before with Dat proponents and it did not pass my sniff test.
I would rather build on something where I do not have to guess or hope or assume about what will happen with the governance in the long run. It's just not worth it to put my energy into this.
(Relatedly: consider why this same standard of evidence never seems to be expected from regressive policies)
Whenever you see 'promising results' about some kind of 'trial' of a more progressive policy around work or money, you should take a moment to think about whether it's actually a new finding.
The vast majority of these 'trials' are re-testing things that were already shown decades ago, we already *know* that it works, and the only reason it hasn't become policy yet is politicians and their exploitative interests. There hasn't been a genuine 'scientific debate' about it for a long time.
A good question to ask is "okay, so when will this actually be implemented?", but perhaps a better question to ask is "why isn't it already?"
Fascinating article about the as yet unpredictable changes AI brings to complex knowledge work. Here the case of radiology. The early predictions of displacement of humans by machines have not come to pass (though, as always, they have simply been pushed into the future).
For me, this is the most interesting part, and one that I think applies quite generally.
"Still, I have reservations about AI in radiology, particularly when it comes to education. One of the main promises of AI is that it will handle the “easy” scans, freeing radiologists to concentrate on the “harder” stuff. I bristle at this forecast, since the “easy” cases are only so after we read thousands of them during our training—and for me they’re still not so easy! The only reason my mentors are able to interpret more advanced imaging is that they have an immense grounding in these fundamentals."
If you automate the easy stuff, it's much harder to gain experience necessary to do the harder stuff, This applies to any craft and all creative/knowledge work as an important element of craft to it.
https://newrepublic.com/article/187203/ai-radiology-geoffrey-hinton-nobel-prediction
In hindsight it shouldn't have been that surprising, but I was quite surprised a few years ago to learn that a company will just ship you a pallet of something if you pay for a pallet of something, even if you're just some rando ordering stuff off the web and you're clearly not a business (and it also ended up being cheaper than buying half that quantity as loose items)
@ben_hr - people who work within systems rarely recognise the issues with them, because it starts to raise questions about how they can be comfortable with what they/their colleagues are doing.
@cyrus Addendum that seems to be missing from the article: they also collected donations 'for creators' without their consent. This became known mainly due to Tom Scott talking about it but it'd been ongoing for longer than that.
please stop using brave browser.
@henry I keep this cartoon on my desktop, for those times when my brain is beating me up for stumbling. Some days are hard...sheesh, some months are hard, and sometimes our brain isn't as helpful giving us a hand up when we trip as we might like.
But, we get back up. That's the important bit. We get back up.
tangent, re: workers and resources
Tangentially, by this point I should probably just buy the entire back catalog of what Hooded Horse has published, because lately every time I'm like "huh this is a surprisingly different and neat game" they seem to be the publisher, and they definitely seem to be doing something right
workers and resources, game design (4)
(Also, I quite like that you can just turn off the 'police and crime' aspect. It's doing slightly better than most games at modelling it as a preventable issue with causes rather than some fact of life, but I still don't like the implementation well enough, and here I can just choose to disable it entirely. Like you can do with surprisingly many of the mechanics.)
workers and resources, game design (3)
Anyway, this still isn't the anarchist city builder that I would like to see (which, admittedly, I wasn't expecting it to be to begin with), but I'm finding it much easier to play this game the way I would want to play a city builder, than just about every other city builder I've tried. And I've been looking for a decade by this point.
Also goddamn, the road/track building system is *lightyears* ahead of that in Cities Skylines. Take note, Colossal Order, this is how you do this.
In the process of moving to @joepie91. This account will stay active for the foreseeable future! But please also follow the other one.
Technical debt collector and general hype-hater. Early 30s, non-binary, ND, poly, relationship anarchist, generally queer.
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- The devil doesn't need an advocate; no combative arguing in my mentions.
Sometimes horny on main (behind CW), very much into kink (bondage, freeuse, CNC, and other stuff), and believe it or not, very much a submissive bottom :p
My spoons are limited, so I may not always have the energy to respond to messages.
Strong views about abolishing oppression, hierarchy, agency, and self-governance - but I also trust people by default and give them room to grow, unless they give me reason not to. That all also applies to technology and how it's built.