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accessibility is still fucked tho for some reason. Spoilered video's don't even get TalkBack focus, and when playing a video, it keeps constantly reading out the duration ffs

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check out the new video player and how it interacts with the lightbox now (work in progress, let me know)

gts-dev.pixie.town/@f0x/status

this is awesome: See this page fetch itself, byte by byte, over TLS subtls.pages.dev/

@f0x@gts-dev.pixie.town check out the new GTS video player and media spoilers :3 (work in progress)

project management / issue tracker advice 

Don't try to minimize the amount of open issues in your issue tracker! Issues are *contributions* from users, telling you about problems that you were not aware of yet - they're not pests to get rid of.

Closing issues without either solving them or a good(!) reason why they won't be fixed - for *any* reason, including stalebots - will just sour people on your project. They won't tell you that; they'll just stop showing up. And the issue still won't be fixed.

Instead, treat your issue tracker like a priority queue: accept that you're never going to get to zero, accept that some issues will remain open a long time because they are not urgent, and find a good way to order the list by your criteria of importance.

Work on things as time permits, in order of importance, communicate this to users, and establish a good rhythm of bugfixes that users are happy with even if *their* specific bug isn't fixed yet.

There are a lot more useful thoughts on this topic in this article: apenwarr.ca/log/20171213

wait what the fuck i knew Paw Patrol was just kids' copaganda, but it also features a child billionaire that provides the town with all the emergency responder puppies!?!?

5% discount with no minimum spend and arms strong enough to carry two value buckets of armstead trade matt emulsion... where are you...

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If you give a man a software, you torment him for a day.

If you teach a man to software you torment him for a lifetime.

Baseball is a really fucking weird sport, or: Let's talk about baseballs. Like, the physical object. - pt 1 

, when I talk to non-fans about baseball, one of the things that surprises them the most is that an average baseball game goes through something like 80-120 balls per game. After a ball has been used, it's either send down to be used in minor league games, used in batting practise, sold to fans, or occasionally caught by a fan directly, so it's not *entirely* wasteful, but that's still a lot, roughly 40 pounds of baseballs.

the HTML details/summary elment is so fuckin awesome

violence 

gee i wonder why they're called executives

adhd 

anyone with adhd (or not) do this thing where they don't just mentally defocus on the task, but physicallly unfocus their eyes too

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