uspol
wishing a very "don't ever speak to me again" to every apologist that ever told me the word "fascist" gets used too readily
i think i've said this before on here but i always think about an old ceramics teacher who insisted on any vessel that could potentially hold food, to be food safe since ceramic items can last for such a long time no one in the future will know if its toxic to eat from. these things stick around, some for loooong after anyone we know is gone. i also think about the kind of care to think of someone that far into the future. i think a lot of us here are thinking of those far off folks alongside ourselves and wanting better for both, i hope we can get that, and ensure it for them
some of the beseeching in this issue is really leaning a lot on concepts like "network respectability" which aren't explained or unpacked in any meaningful way: https://github.com/superseriousbusiness/gotosocial/issues/3723 I find it really interesting how gts setting some randomized stats to baffle crawlers is highlighting some long-standing tensions here between people who want a "respectable network" and people who just want to talk shit with their friends. It's also very interesting how the "respectable network" / "honor system" side of the argument has to paper over the fact that robots.txt is being ignored, which is pretty ironic given that disobeying robots.txt is explicitly breaking some rules
Also a special mention of a game that isn't out yet, but that I am extremely looking forward to: Junxions seems to be the traffic engineering game that I was hoping for in Cities Skylines but didn't get.
Some neat games that you may not have heard of:
Flotsam - The world has drowned, and everything is underwater. Your task is to help a handful of Drifters build a floating town around a tugboat, using scrap you find in the water and on what remains of the land, and then rescue others.
Project Hospital - A very satisfying-to-play hospital building and management game, with quite a bit more depth than most games in the 'hospital tycoon' genre, and a rather unusual artstyle.
Airport CEO - Design and run your own airport. Gameplay mechanics are more or less what you would expect from a game of this type, but the building system just felt so *nice* to work with that I keep coming back to it, even though there isn't a lot of variation in things to build. Also lets you schedule the flights yourself.
Software Inc. - You build up a software (and hardware!) company in the early days of home computing, with a frankly absurd amount of simulation depth and mechanics. Also a very satisfying building system - it feels a bit like The Sims, but far more responsive.
Galacticare - Also a hospital management game, with more shallow gameplay this time; but also with a lot of soul and funny writing!
STATIONflow - You're responsible for laying out a metro station in the most efficient configuration. Surprisingly challenging!
SimCasino - Again a management game, a casino this time. But with a lot more content and gameplay than you might expect, and a building system that feels quite good.
Uncle Chop's Rocket Shop - It's like a service manual simulator; you are a spaceship mechanic, and you'll have to carefully consult an extensive in-game manual to complete your repairs correctly and in time. Funny writing, neat and very tactile gameplay, time pressure optional, though note that there is a roguelite mechanic that a lot of people seem to dislike the implementation of.
CW-boost: uspol, journalism
Dat is nog eens een mooi boerenprotest https://norden.social/@michel42/113935405802138499
@mkoek @roelgrif @vosje62 @locuta Nou, daar valt ook nog wel wat nuance op te tekenen. Hier heb ik toevallig pas geleden nog wat (in het Engels) over geschreven: https://social.pixie.town/@joepie91/113928039674088237
@clarfonthey Well I wouldn't say it's entirely empty, but it's certainly a lot smaller than it's often made out to be, and I do often see maintainers misattributing "people get fed up with a lack of maintainer response and leave" as "this user never intended to clarify anything".
More crucially, a stalebot cannot reliably distinguish between the two cases of "user does not follow up" vs. "maintainer has not gotten around to it" and that's what makes it a terrible non-solution to an otherwise legitimate problem.
warning regarding uspol and data archiving
@silvermoon82 To my knowledge there are two backups outside of the US (one of them is in NL, actually) but both are only partial backups, and while they are *physically* elsewhere that's not likely to protect from much if it's the organization itself that gets targeted by fascists
Technical debt collector and general hype-hater. Early 30s, non-binary, ND, poly, relationship anarchist, generally queer.
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Sometimes horny on main (behind CW), very much into kink (bondage, freeuse, CNC, and other stuff), and believe it or not, very much a submissive bottom :p
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Strong views about abolishing oppression, hierarchy, agency, and self-governance - but I also trust people by default and give them room to grow, unless they give me reason not to. That all also applies to technology and how it's built.