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Here's a fun challenge: in , how do you determine whether a given value is an object literal (or equivalently plain object)?

Cursed nix tips: Do you know of a predefined function that gives higher priority than mkForce? mkVMOverride!

De klantmanager beweert dat het verplicht is, maar zet niets op papier, geen beschikking, geen contract, helemaal niets. Zonder rekening te houden met de mogelijkheden van de man wordt hij onder druk gezet om nog meer vrijwilligerswerk te doen. doorbraak.eu/klachtenboek-bijs

Fun printer fact: laser printer "toner" is actually very fine plastic powder! The printer uses Laser Magic to put it on the paper in the right places, then feeds it to something called a fuser. What's a fuser? Why, it's a whacking great heat lamp that literally melts the plastic onto the paper.

So, what happens if the fuser fails? Did you guess that the toner falls off the paper and gets absolutely fucking everywhere? Because that's what it does!

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hey fedi can yall help me out? a story went around a while back, where some state's government was working on passing a bill that requires durable medical equipment (ie, wheelchair) repairs to have wait times within weeks, rather than months

i can't find it, don't remember what state, what phase the bill was in/if it passed, etc

edit: someone found it!!! thanks yall!!! brooklyn.news12.com/incredibly

@bananas (This is for seekseek's backend, I got tired of the performance/maintainability issues of the current one, which are mainly to blame on the database)

@bananas Aside from a slight mishap with the query planner (now worked around) it took like, under an hour to work out a sensible and performant task query with SPARQL (the most complex query in the project), with basically no prior SPARQL experience, and very little frustration?

I spent at least a day on the SQL equivalent, and a lot more than that if you count all the time spent doing performance optimizations to make it slightly faster

@bananas Right now I'm basically reworking the backend for my scraping server, moving from PostgreSQL to Oxigraph due to the former's atrocious performance on task queries (and me having run out of patience with SQL)

Oxigraph is bafflingly fast. I'm very curious whether it's going to keep up its current level of performance as the database grows...

it's fucking wild to me that we have a real life Voight-Kampff test and it fucking works

@eloy Het is denk ik een stuk logischer als je bedenkt dat de 'daadkrachtige' politici doorgaans degenen zijn die vooral graag persoonlijke en directe macht willen, en het praten vooral als belemmering daarvan zien.

programming troubles 

Me, two weeks ago: "I've written this one universal buffer implementation to replace the 5 ad-hoc buffer implementations, because if anything goes wrong it's really hard to debug those"

Also me: "Hmm I've been debugging this weird issue for an hour now, I can't seem to figure out where it's coming from, oh wait it's in one of the ad-hoc buffer implementations that I hadn't gotten around to replacing with the new one yet"

please boost for more answers 🙏🏾

just trying to gauge if people feel something like I do:

when you see your name written somewhere, do you "feel it in your heart" ?(like a pull or a strong identification with it. it is really fucking hard for me to describe it)

given name, chosen name or... something else.

Boost with CW: ableism, covid, responses to mistaken beliefs about what chronic illness is like

The developers of that revival engine were pretty pissed off about the leak and said the launcher is "incomplete" and that it never should've been released, and that they're still working "behind the scenes" and made "a lot of progress" in it...

It's been DECADES since then and nothing else really materialized from it, and the launcher honestly works flawlessly for most of us, so honestly if it weren't for the leak many of us would've never gotten to use it at all :/

To elaborate: When EA shut it down in 2003, one of its developers got pissed off and leaked a developer build of the game that has (VERY) limited offline playability.

Then, later, some people tried to work on a revival engine for it, but it became vaporware and never amounted to anything... then its developers had a schism and one of them leaked the mostly-functional GUI launcher for playing it in single-player... purely out of spite.

And now everyone who still plays the game nowadays uses it!

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I know nobody really cares about this stuff, but

I find it both funny and sad that the only reason I can even still play Motor City Online nowadays is because of two different people leaking important files out of spite

Want to say to anybody who is disabled and financially struggling:

You didn't fail. Society fails. There is enough money to take care of you. Please don't add self-blame and self-doubt to your struggles.

Society failed you. They chose to not see your needs.

Check in with the caretaker friend in your group

The person who seems to have it together more than the others. Check in with that person.

CVE posting, but like, going on a tangent 

@benaryorg FWIW, I'm on gbit fiber, and at first I thought the demo was broken - it barely rendered any observable latency for me

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