FFXIV
@elfi Yeah it's a solo fight now IIRC. Which is funny because to fix it all they had to do was tick its sync level down to 49 because that'd sync everyone's ilvl to 49 rather than 130.
But also it'd be another Aurum Vale (you're in end-ARR content but missing the keystones of your end-ARR kit) if they did so I guess that's not a good idea.
FFXIV
@trysdyn @vapor They could've ilvl synced it like the early ARR postgame dungeons or something... either way, that's sad. So many fun injokes the new players will never understand ;;
Also I'm glad I'm not the only one who liked messing with new players by giving the cliffnotes on the "mechanics" before each Cape Westwind fight
FFXIV
@elfi @trysdyn Aye, one of the best things was the friendly trolling and hyping up Westwind as the hardest trial at 50; from all I've heard, the entire thing is far better for plot than making the poor roggy a joke of a trial fight, but it's one of those things the old players can no longer really share with those just getting in.
...
... still plenty of "Pray Return to the Waking Sands" though, from all I understand.
FFXIV Endwalker, first dungeon
@elfi @trysdyn the 6.1 revision of late ARR plot changed it to a solo instance. It apparently got to be more badass, but it's a solo instance.
We also lost "How very glib" in Praetorium.