re: Cities Skylines II copaganda, violence
@hazelnot I have similar questions about the continued car-centric-ness...
re: Cities Skylines II copaganda, violence
@hazelnot While it's true that it's the least car-centric "classical" city builder I've seen so far, that more feels like an indictment of the genre, to be honest. Especially considering where the developers are located...
(The mixed-use zoning still seems to be extremely limited? And once again the non-car road types seem to be super limited...)
re: Cities Skylines II copaganda, violence
@joepie91 Yeahhh fair
But yeah it feels like the devs just kinda went in thinking "ok how do we make SimCity 6 and 7" and just did that instead of like, actually thinking about wtf they're doing
re: Cities Skylines II copaganda, violence
@joepie91 Honestly this is the least car-centric city builder I've played so far so at least there's that, and the mixed use zoning is cool too I thought nobody would ever add that unless someone made a proper leftist game on this topic lol