re: adhd
@f0x Carefully-dripped stream of dopamine from the game design, I suspect
re: adhd
@f0x Ehh, dunno, there's definitely still game design going on, and "making the player feel rewarded" is very much a part of that even in sandbox games :p
I've actually been pondering about gamification and if a non-exploitative implementation of it could genuinely help with focus on stuff I *want* to do