It just occurred to me that I took a game idea inspired by browsing through a bunch of famicom case mockups with no prior conceptualization, and put it to the public in less than a month
While some gamejams ask of even less time than that, that's still amazing when I think about it
@compufox thanks! It really taught me a valuable lesson about scope and prioritization too
@elfi That really is amazing.
@elfi good job! thats tough to do