@jacksonchen666 It isn't at all though!
@serapath @jacksonchen666 That already exists: https://en.wikipedia.org/wiki/The_Computer_Language_Benchmarks_Game
The problem is that the data is completely useless for any practical purpose, because real-world performance bottlenecks are basically never in the things being tested, and often aren't even computationally bound to begin with
@joepie91 @jacksonchen666
would be cool if there was a project with a bunch of common algorithms or programs and average performance comparisons between languages to compare them.
also differentiate between runtime and compile time. if compiling takes long, then prototyping /iterating takes longer too.