How could we structure FOSS projects in a way that contributors could do it full time? The current model of orgs hiring devs works, but it only benefits a handful of people per project.

Some variation on a "bug bounty" system? Pay-per-commit? You still need people to direct and review the work, and ideally they would be compensated as well.

This capitalism bullshit really holds us back as a society.

I realize that there's also a big hurdle of getting people to pay money for a project that has no deliverables and may not for a long time.

"Pay us money now, we're going to build a new web browser! But it won't really be usable for like... a WHILE."

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@karlexceed I think NLNet has a good model.

Also, UBI / social safety net helps a lot, i.e, if you don't want to work for a wage you are still allowed to exist.

Unity game engine was started by a bunch of broke college kids in a bed room doing OpenAL fixes on a grant from the danish government.

@forestjohnson I'd never really looked into NLNet, but I have definitely seen the name mentioned by various FOSS projects.

This bit of Dutch law that allowed for their founding is pretty cool: en.wikipedia.org/wiki/Stichtin

Absolutely agreed about UBI.

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