I came across an Archipelago world project a non-technical friend tried to set up yesterday that required you to alter your python environment, run Archipelago's built in webserver, then use a locally run mirror of the AP website to generate your game config files.

The autogen template yaml file generated from docstrings by the AP client just documented every option with "See generator website for details"

And I was screaming by the time I tore the apworld file open and got said friend the actual strings they need to build a yaml file because all the "Run the webhost built into AP :)" steps did was extract those strings and put them in listboxes anyway.

☠️

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@trysdyn archipelago is by far one of the most "one million kludges in a trenchcoat" project I've seen to date, possibly moreso than the Windows userland

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