@trysdyn oh, this is AP in particular? Lovely. Everything I've heard about AP has certainly made me reticent to touch the dev side with a 10 ft. pole, myself. This just takes the cake
@elfi One world of it by someone not directly affiliated with AP itself.
I'd hesitate touching the dev anyway because AP world format is horrific spaghetti but it's at least doable and you can even build a world and distribute it as a package that doesn't need any interaction with the core or its community.
@trysdyn Ahhh. Still, I've heard many reasons already to avoid AP development, as much as I'd love to see randomizers for some other games
Granted, I'm starting to wonder if I'm burning out on randomizers themselves, but that's another subject entirely
@elfi I feel you on that one. I never really enjoyed them. I was pretty much at the peak of my involvement in speedrunning when the concept showed up and speedgaming and several major game communities just moved whole cloth to rando-only.
I found some I like but the saturation is just so hecking high now I kind of just let people do them and sit off in a corner any more.
@elfi There's a *few* AP worlds I'd just cleanroom if I had infinite time and energy. This is the first time the reason has been spite rather than abandonment or disagreement with their design though.