One thing that's interesting to think about for me is figuring out how much fun you can make in Second Life using an object with only one land impact (where just displaying a game in a web browser would not count). Then you could stick a cool game somewhere while taking away the smallest amount of resources you can for other things.

I can display a 4x4 grid of textures with that, and you can multiply 4x4 out by being clever with textures. A collection of 4x4 minigames would be really cool.

You could also use 2x8 or 8x2 instead of 4x4 but that definitely sounds trickier to work with. Of course the way to stretch out 16 faces the best is to make your own model. I've seen 3 LI games that do that in order to fit a whole lot of stuff.

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@NovaSquirrel At that point it sounds like some kind of Tiger/Game and Watch LCD game would be the most plausible

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