@KelethDragon does maptool still handle its sockets entirely serially? that always bugged me in the past and I wonder if it'd be worth revisiting the code, whether because that's been fixed or if it needs fixing, because it always made handling adding content in-situ rather dreadful
@KelethDragon Like, a few years ago or more when I last used it, if you uploaded a map and then did some other stuff, you and the others could do literally nothing until the map was downloaded on all sides, and then everything everyone tried to do would happen afterwards
@KelethDragon Probably been resolved then, I might take a look at some point
@elfi I have no real idea.
It just worked when I use it