In about 2 hours I'm working on Annalise! We have more work on the eyes to do. But I might also decide to start on the hair today. We'll see!

#vtuber #envtuber #blender3d

Surprisingly productive stream, given how tired I was! We got some very sexy looking eyes going on here.

Thank you tatteredclouds and @copygirl for the raids!

We raided out to AzuraTheAzureDragon

#streamsummary

In about 30 min I'm going live to work on Annalise I'm just using my default head model because my attempt last week was a mess.

#vtuber #envtuber #blender3d

I finally got Abyss's model MOVING! Face blend shapes are only half done, so he's not even fully expressive yet. But LOOK AT HIM! This one is so fun to move with <3

Thank you @ExpiredPopsicle for the raid!

We raided out to MoraMunch

#vtuber #blender3d

2024-10-01

As my final gift to Cohost, I have released an eggbug player model for Quake III Arena.

Download link:
file.garden/Zq5D1v16BzrXu2tI/q

(I may update the link in the future, in case I ever update the model as this was done in roughly 5 hours from start to finish. This is why the post on cohost now leads to this post)

Thank you for the memories cohost. Please don't forget to hug your eggbug

#eggbug #cohost #heycohost

That conflicting feeling when you never quite liked your native language (German in my case sshhhh it's a secret!) and then your girlfriends are like "it's one of my favorite languages to hear and read", "I like hearing you speak German in voice chat when you talk to someone else IRL" and "why is your flirting 100x more effective in German". The heck! 💦

This is the result of about a week of work that started after I found Enhanced Mob Spawners as I was trying to create yet another modpack, as the mod had some interesting ideas. The modpack is unlikely to see the light of day, but at least something came of it!

Thanks to Enhanced Mob Spawners, which I forked, I was able to set up a development environment pretty quickly. I stripped it down quite a bit and then rewrote the rest, so the remaining code is all my own work, and added multi-loader support in the end.

Thanks to @Jared for the multi-loader template, and helping me with the issues I had that turned out to be non-issues in the end. ^^”

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