@bram Right, and I know there's a bunch of games that ship an Electron, but those crucially are all Chromiums/Webkits of some sort; instead I'm directly using SDL and OpenGL from Node, there's no browser engine involved at any point
@bram (This is mainly because I'm not really comfortable shipping a vendored copy of something as complex as a browser engine for a game, which is relatively unlikely to get timely updates)
tangent, re: adventures in game development
@bram (This is mainly because I'm not really comfortable shipping a vendored copy of something as complex as a browser engine for a game, which is relatively unlikely to get timely updates)