Is there a standard name for a "map and filter" operation? So, map some items, discard some others, in a single iteration. Ideally something that isn't extremely jargon-ese.
@joepie91@social.pixie.town i mean rust just has filter_map... no special name
@j0 That's my fallback option but considering all the other stuff that needs to go in the name, I'm hoping to avoid it :/
(I don't *really* want to end up calling this operation treeMapFilterFlatAsync)