I kind of want to try writing a spiritual sequel to Meritous. Something that doesn't need 3 accessibility tools to run on a modern system with a gamepad, that doesn't oddly gate things to how many monsters in the world you defeat, that makes certain artifacts that just give QoL features default and replace them with things that give combat power.
From there I dunno what else I'd change.
@elfi It looked neat from the Archipelago supported games list, I did a couple multiworlds of it, went "I wonder how speedrunnable this is", discovered the answer is "Not in the least, probably the least speedrunnable game actually" and now I'm pondering trying to update it.
I fixate! :)