I've been working on a modified version of the SNESGSS sound driver for SNES homebrew games, starting with making a new exporter, because the one built into the tracker has everything hardcoded, and the tracker looks really hard/annoying to recompile

Also, I don't think the "get the data ready for game use" should live in a GUI program anyway - that should be part of my makefile

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@NovaSquirrel This is pretty much the same kind of reasoning that's had me disavow any pursuit of SMW hacking--Lunar Magic is simply not something I would want to put in a toolchain

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@elfi I wouldn't want the scope of my project to be limited by a big complicated tool I can't modify. On top of other reasons I kinda grew out of romhacking.

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